Engine User Settings
Nodes

Render

Post-Processing settings

Set GI Method (UE5 only)

  • Change Global Illumination method (Lumen, SSR, Raytraced, None)
Render

Get GI Method (UE5 only)

  • Change Global Illumination method (Lumen, SSR, Raytraced, None)
Render

Set Global Illumination (UE4 only)

  • Enable or disable global illumination
Render

Get Global Illumination (UE4 only)

  • Get if global illumination is enabled or disabled
Render

Set SSGI Quality

  • Set Screen Space Global Illumination quality
Render

Get SSGI Quality

  • Get Screen Space Global Illumination quality
Render

Set Reflection Method (UE5 only)

  • Change reflection method (Lumen, SSR, Raytraced, None)
Render

Get Reflection Method (UE5 only)

  • Get reflection method
Render

Set SSR Quality

  • Change Screen Space Reflection Quality
Render

Get SSR Quality

  • Get Screen Space Reflection Quality
Render

Set Shadow Method (UE5 only)

  • Change shadow method (Shadow Map, Virtual Shadow Maps)
Render

Get Shadow Method (UE5 only)

  • Get Shadow Method
Render

Set AA Method

  • Change Antialiasing method (None, FXAA, MSAA, TAA, TSR)
Render

Get AA Method

  • Get Antialiasing method
Render

Set MSAA Quality

  • Change MSAA quality
Render

Get MSAA Quality

  • Get MSAA quality
Render

Set Ambient Occlusion

  • Enable or disable Ambient Occlusion
Render

Get Ambient Occlusion

  • Get if Ambient Occlusion is enabled or disabled
Render

Set Bloom Quality

  • Change bloom quality
Render

Get Bloom Quality

  • Get bloom quality
Render

Set Lens Flare Quality

  • Change lens flare quality
Render

Get Lens Flare Quality

  • Get lens flare quality
Render

Set Motion Blur Quality

  • Change motion blur quality
Render

Get Motion Blur Quality

  • Get motion blur quality
Render

Use nanite (UE5 only)

  • Enable or disable nanite
Render

Get Use Nanite (UE5 only)

  • Get if nanite is enabled or disabled
Render