Engine User Settings
Nodes

Render

Post-Processing settings

Set GI Method (UE5 only)

  • Change Global Illumination method (Lumen, SSR, Raytraced, None)
𝑓
Set GIMethod
Input pin
Input pin
Controller
Input pin
GIMethod
Output pin

Get GI Method (UE5 only)

  • Change Global Illumination method (Lumen, SSR, Raytraced, None)
𝑓
Get GIMethod
Return Value
Output pin

Set Allow Megalights (UE 5.5^)

  • Enable or disable Megalights
𝑓
Set Allow Megalights
Input pin
Input pin
Controller
Input pin
Value
Output pin

Get Allow Megalights (UE 5.5^)

  • Get if Megalights is enabled or disabled
𝑓
Get Allow Megalights
Return Value
Output pin

Set Global Illumination (UE4 only)

  • Enable or disable global illumination
𝑓
Set Global Illumination
Input pin
Input pin
Controller
Input pin
Enable
Output pin

Get Global Illumination (UE4 only)

  • Get if global illumination is enabled or disabled
𝑓
Get Global Illumination
Return Value
Output pin

Set SSGI Quality

  • Set Screen Space Global Illumination quality
𝑓
Set SSGIQuality
Input pin
Input pin
Controller
Input pin
Quality
Output pin

Get SSGI Quality

  • Get Screen Space Global Illumination quality
𝑓
Get SSGI Quality
Return Value
Output pin

Set Reflection Method (UE5 only)

  • Change reflection method (Lumen, SSR, Raytraced, None)
𝑓
Set Reflection Method
Input pin
Input pin
Controller
Input pin
Reflection Method
Output pin

Get Reflection Method (UE5 only)

  • Get reflection method
𝑓
Get Reflection Method
Return Value
Output pin

Set SSR Quality

  • Change Screen Space Reflection Quality
𝑓
Set SSR Quality
Input pin
Input pin
Controller
Input pin
Quality
Output pin

Get SSR Quality

  • Get Screen Space Reflection Quality
𝑓
Get SSR Quality
Return Value
Output pin

Set Shadow Method (UE5 only)

  • Change shadow method (Shadow Map, Virtual Shadow Maps)
𝑓
Set Shadow Method
Input pin
Input pin
Controller
Input pin
Shadow Map Method
Output pin

Get Shadow Method (UE5 only)

  • Get Shadow Method
𝑓
Get Shadow Method
Return Value
Output pin

Set AA Method

  • Change Antialiasing method (None, FXAA, MSAA, TAA, TSR)
𝑓
Set AA Method
Input pin
Input pin
Controller
Input pin
Antialiasing Method
Output pin

Get AA Method

  • Get Antialiasing method
𝑓
Get AA Method
Return Value
Output pin

Set MSAA Quality

  • Change MSAA quality
𝑓
Set MSAA Quality
Input pin
Input pin
Controller
Input pin
MSAA Quality
Output pin

Get MSAA Quality

  • Get MSAA quality
𝑓
Get MSAA Quality
Return Value
Output pin

Set Ambient Occlusion

  • Enable or disable Ambient Occlusion
𝑓
Set Ambient Occlusion
Input pin
Input pin
Controller
Input pin
Enable
Output pin

Get Ambient Occlusion

  • Get if Ambient Occlusion is enabled or disabled
𝑓
Get Ambient Occlusion
Return Value
Output pin

Set Bloom Quality

  • Change bloom quality
𝑓
Set Bloom Quality
Input pin
Input pin
Controller
Input pin
Quality
Output pin

Get Bloom Quality

  • Get bloom quality
𝑓
Get Bloom Quality
Return Value
Output pin

Set Lens Flare Quality

  • Change lens flare quality
𝑓
Set Lens Flare Quality
Input pin
Input pin
Controller
Input pin
Quality
Output pin

Get Lens Flare Quality

  • Get lens flare quality
𝑓
Get Lens Flare Quality
Return Value
Output pin

Set Motion Blur Quality

  • Change motion blur quality
𝑓
Set Motion Blur Quality
Input pin
Input pin
Controller
Input pin
Quality
Output pin

Get Motion Blur Quality

  • Get motion blur quality
𝑓
Get Motion Blur Quality
Return Value
Output pin

Use nanite (UE5 only)

  • Enable or disable nanite
𝑓
Use nanite
Input pin
Input pin
Controller
Input pin
Enable
Output pin

Get Use Nanite (UE5 only)

  • Get if nanite is enabled or disabled
𝑓
Get Use Nanite
Return Value
Output pin